The future of PC gaming might not be Windows 11 after all

Not long ago, a Microsoft exec told PC gamers that Windows 10 would be the last version of Windows the company would ever support. I have to admit, I was skeptical. After all, the Windows PC market was already in trouble, and the PC gaming industry was booming. Combine that with the fact that everyone is always talking about the next big PC gaming platform, and it seems like the next chapter in the history of Windows gaming will be written with Windows 11. If that happens, the PC gaming market will be a lot smaller, and PC gaming will become a lot more expensive.

Here’s the thing. PCs aren’t going away and neither is Windows. They’re not going to disappear overnight. But you will probably notice a difference. This is according to a new report from Primate Labs and Future Market Insights. In the report, it cites that PCs will continue growing, but at a much slower pace, while Windows will likely see a decline in its market share. If that sounds crazy, take note of the report’s findings; it notes that only one PC-makers’ market share is on track to increase.

Microsoft’s Windows 10 strategy is slowly morphing into an acceptance that Windows has a limited future in the PC gaming space. The reason for this is fairly simple: consumers are already spending more of their time on their smartphones than on their PCs. With the release of the new Xbox One S, Microsoft is changing its focus from gaming to entertainment.. Read more about good pcs for gaming and let us know what you think.


Alexandru Poloboc is an author.

Editor of the News

Alex spent the majority of his time working as a news reporter, anchor, and on TV and radio, with an overpowering drive to always get to the bottom of things and find the truth… Continue reading

  • Previously, Microsoft promoted Windows 11 as the operating system of the future for PC gaming.
  • In terms of gaming, recent moves made by the tech company appear to disregard last month’s charges.
  • When game creators adopt a new API, the tech giant is committed to ensuring that they can reach as many gamers as possible.
  • This could indicate that gamers would continue to prefer Windows 10 over Windows 11.


There was a lot of buzz last month about how Microsoft’s new operating system would transform the PC gaming market.

Xbox Velocity Architecture, a new era of game-loading enhancements for its newest systems, has been announced by the Redmond tech corporation.

Also, the new DirectStorage API is supposed to offer some of those benefits to Windows PCs, but what will the actual impact be now that it’s developed for two operating systems, each with different speed expectations?

Microsoft’s choice may influence gamers’ decision to use Windows 10.

If you recall, when Microsoft introduced the future OS, they also said something that made people ponder about the future of PC gaming.

Officials from Microsoft have stated that we will need Windows 11 to play games that use select next-gen APIs, specifically the new DirectStorage API.

However, at the end of last week, the tech giant’s DirectX team reversed that OS restriction, confusing a lot of people in the process.

Microsoft is committed to ensuring that game creators can reach as many gamers as possible when they use a new API.

Hassan Uraizee, the DirectX Program Manager, made the announcement in conjunction with Microsoft’s unveiling of a DirectStorage preview program.

Developers will be able to start testing this capability in intensive 3D applications right now thanks to our project.

The API, as many of you are probably aware, routes I/O calls for 3D graphical elements to a computer’s GPU, among other things.

Only a few big changes will be exclusive to Windows 11.

Another announced DirectStorage pillar, a drive to faster SSD storage, has now been relegated to the optional category, according to Microsoft’s Uraizee.

It appears that Microsoft is now implying that any DirectStorage-based game-loading pipeline will scale down to lower-performing PCs.

All of this could lead to consumers preferring to game on Windows 10 rather than making substantial system-wide adjustments in order to adopt the new operating system.

And if all of the major changes that the Redmond-based Microsoft was considering for Windows 11 are also coming to the present operating system, many people will find that such a shift isn’t justifiable.

Sticking with Windows 10, a system that we’ve all grown accustomed to over the years and are familiar with all of its inner workings, appears to be the more reasonable choice.

All of this will happen while still taking advantage of operating system changes like GPU-based asset decompression, which is made possible by DirectX’s Agility SDK.

This can be installed in a variety of Windows versions, starting with Windows 10 version 1909 and up, and it will work without causing any problems. 

The most crucial factor here is that the storage stack changes in Windows 11 will be exclusive, based on what Uraizee meant when he mentioned that gamers will want Windows 11 to take advantage of DirectStorage’s full capability.


All of these changes have some people scratching their heads, especially because one of DirectStorage’s suggested sales pitches is the potential to create real-time 3D environments based on a revolutionary I/O strategy.

On the one hand, there’s the one where wide-open landscapes and complex elements aren’t obscured by mid-game antics.

Uraizee’s contentious response is ambiguous about how DirectStorage and its Windows 10 and Windows 11 variations will or will not play a role in such PC game goals.

Games that support DirectStorage will continue to operate as smoothly as they have in the past, even on PCs with outdated storage hardware (e.g., HDDs).

Apart from that, this is a significant step back from Microsoft’s earlier DirectStorage statements, much to the dismay of gamers.

Perhaps the tech giant took note of how many prospective gamers’ PCs failed last month’s Windows 11 compatibility test, either due to a shortage of solid-state storage or a motherboard that failed Trusted Platform Module inspections.

This could have prompted a scramble to ensure that its DirectX 12 Ultimate goals aren’t hampered any further.

DX12U demands more recent GPUs, such as Nvidia’s RTX 2000 and 3000 families and AMD’s RDNA 2 series, and in a world where chips are scarce, adoption of compatible GPUs has been gradual.

What are your thoughts on the situation? Please let us know what you think in the comments area below.

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Yes, Windows 11 will still work.”}},{“@type”:”Question”,”name”:”Will they be Windows 11?”,”acceptedAnswer”:{“@type”:”Answer”,”text”:”
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Frequently Asked Questions

Will games still work on Windows 11?

Yes, Windows 11 will still work.

Will they be Windows 11?

I dont know.

Will Windows 11 be a forced update?

I am unable to answer this question.

This article broadly covered the following related topics:

  • good pcs for gaming
  • pc gaming accessories
  • pc accessories reddit
  • what are peripheral devices of a computer?
  • what is the best gaming gear?
Greg Baskerville
Greg Baskerville
Gaming Blogger & Musician. Playing games since the Amiga days in the 1980's, and a handy guitarist.

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